Learn to make. Make to learn.
The GSE Makery provides equipment and support for the Graduate School of Education community to improve lives through hands-on learning.
I teach about the process of designing effective tools and environments for
teaching and learning in the Stanford Graduate School of Education.
As a learning experience designer, I am constantly refining the content and activities
in my courses. Together with my students I explore the current trends in
technology, empirical research, and conceptual frameworks. We apply these lenses
to needs in real-world learning settings. I stay informed about the realities in schools through my
part-time position as teacher on special assignment (technology) at JLS Middle School.
I study the choices people make in learning about and using new digital tools, with a special interest in teachers as learners and the design process.
I am fascinated by interactions between learners and the technologies that surround them. My current interests include maker space education, teacher technology adoption, and parenting in a digital world.
Bowen, K., Forssell, K. S., & Rosier, S. (2020). Theories of Change in Learning Experience (LX) Design. In Learner and User Experience Research: An Introduction for the Field of Learning Design & Technology.
Forssell, K. (2019, August 13). How Effective Is Your Edtech Tool? Five Questions to Ask. Edtech Marketplace Today Blog Series at DigitalPromise.org.
Forssell, K. (2019). CHM Learning Lab: A Special Place for Learning About Learning. The Computer History Museum CORE Magazine.
Krauskopf, K. & Forssell, K. (2018). When knowing is believing: A multi-trait analysis of self-reported TPCK. Journal of Computer Assisted Learning.
Forssell, K. (2016). Making Meaningful Advances: TPACK for Designers of Learning Tools. In Handbook of technological pedagogical content knowledge (TPACK) for educators.